Principal Engineer · Saint Charles, IL
Building enterprise backend systems and leading engineering teams for 5+ years. Architected third-party API integrations adopted into a vendor's base product, drove a 50% reduction in core computation time, and grew a dev organization from near-zero to ~35 engineers. MS in Computer Science (3.83 GPA) earned while working full-time as a lead developer — and I keep the work hands-on.
From a fully self-hosted home lab to apps and embedded escape-room electronics — a sample of what I build outside of work.
Six Linux servers running 30+ self-hosted services (Home Assistant, NextCloud, Authentik SSO, Frigate NVR, GitLab, TrueNAS) — segmented across trusted / IoT / isolated VLANs behind an OPNsense firewall, with an automated 3-2-1 backup pipeline to on-site ZFS NAS and off-site Backblaze B2.

A Unity remake of a fighting game I originally built for my wedding on a homemade Python arcade cabinet. I rebuilt in a modern engine to sharpen my game design. Playable in-browser via Unity WebGL.

A weekly recipe and meal-planning tool that assembles menus and generates consolidated shopping lists.

An Android app for discovering and sharing recipes, built as a native mobile experience.
Simple frontend & full-stack hobby projects.
Interactive escape-room props built with Arduino microcontrollers & custom electronics.
Self-hosted home lab — network design, server fleet & automated backups.
A decade spanning hands-on engineering, team leadership, embedded electronics, and field service.
Graduate computer science, a dual math/physics undergraduate degree, and military technical schools.
The languages, platforms, and practices I reach for across backend engineering and team leadership.
Languages
Data & Infrastructure
Platforms & Frameworks
Practices